An Update


It's been three long years. The early build is no longer available, on account of it being very outdated.

In this time, the project has been rebuilt from the ground up. What was once a small .exe file is now a very different beast.

I felt that the game should be given the space to grow into what is was always meant to be, as opposed to diminishing it to fit any kind of constraint. I hope it can be another testament to this engine's remarkable versatility. The core gameplay has been overhauled from linear progression to an open-world, with new systems and mechanics to reflect that. 

It's become apparent, however, that there is in fact a personal constraint that I may not be able to overcome, that being time. But it matters not, for the moment. The code isn't going to write itself.

Yours truly,

- AnonymousHorse

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